Tetris "RPGlike" Combat Prototype
This is a prototype of a RPG/Roguelike game where the combat works as a Tetris table with different tiles (damage tiles, multiplier tiles)
Version 0.3:
- Better Tiles
- Added healing tiles (each heals 1% * multiplier)
- Perks addition:
- Green => Health +20
- Red => Adds Hemorrhage Tile to the pull (Hemorrhage status not implemented yet)
- Some refactors
TODO LIST:
- Rogue like map
- More Combat modifiers (increment damage, increment multiplier, add tiles to the pull, ...)
- More Perks: Berserk, Tank
- More tiles: Shield, Paralysis, Poison, ...
- Special states (poison, paralysis)
- Define style (Medieval, SFW or NSFW, realistic or cartoon/anime)
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