This is a prototype of a RPG/Roguelike game where the combat works as a Tetris table with different tiles (damage tiles, multiplier tiles)

Version 0.3:

  • Better Tiles
  • Added healing tiles (each heals 1% * multiplier)
  • Perks addition:
    • Green => Health +20
    • Red => Adds Hemorrhage Tile to the pull (Hemorrhage status not implemented yet)
  • Some refactors

TODO LIST:

  • Rogue like map
  • More Combat modifiers (increment damage, increment multiplier, add tiles to the pull, ...)
  • More Perks: Berserk, Tank
  • More tiles: Shield, Paralysis, Poison, ...
  • Special states (poison, paralysis)
  • Define style (Medieval, SFW or NSFW, realistic or cartoon/anime)


Updated 21 days ago
StatusPrototype
PlatformsHTML5
AuthorLawis
GenreAdventure, Role Playing
Made withUnity
TagsTetris, Unity

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